121 Technology Study Guides
From Counterculture to Cyberculture
Where Good Ideas Come From
The Alignment Problem
The Innovator's Dilemma
So You've Been Publicly Shamed
West with the Night
The Aviator's Wife
23 Things they don't tell you about Capitalism
A Mathematician's Apology
Extra Lives: Why Video Games Matter
Console Wars
Galatea 2.2
We Can Remember It for You Wholesale
Reclaiming Conversation
Hooked
Surely You're Joking, Mr. Feynman!
Flash Boys
The Blank Slate
The Design of Everyday Things
The Most Human Human
Weaving the Web
The New New Thing
Wilbur and Orville
The Industries of the Future
The Innovators
Door to Door
As I Walk These Broad Majestic Days
Everyday Ambassador
WWW: Wake
The People's Platform
The Facebook Sonnet
Nothing Like it in the World
The Alchemy of Us
Fly Girls
Rise of the Robots
The Second Machine Age
All You Zombies
The Wright Brothers: How They Invented the Airplane
Video
Blackout
Mrs. Frisby and the Rats of NIMH
Project Hail Mary
The Code Breaker
Good Girl, Bad Blood
The End of the World Is Just the Beginning
Machines Like Me
Masterminds
Under a White Sky
The Three-Body Problem
The Forever War
Shift
The Strangers
State of Fear
The 21 Balloons
Lab Girl
The Candy House
Automating Inequality
The Right Stuff
No One is Talking About This
A Night to Remember
Utopia for Realists
Oryx and Crake
Deep Work
Race After Technology
Twenty Thousand Leagues Under the Sea
Mortal Engines
The Coming Wave
Invitation To The Game
Packing for Mars
The Lean Startup
The Singularity Is Near
Stories of Your Life and Others
Life 3.0
The Bomber Mafia
The Wright Brothers
Warcross
The Mysterious Case of Rudolf Diesel
Chaos: Making a New Science
The Shallows
The Song of the Cell
The One
Into the Abyss
Invisible Women
The Code Book
Feed
Algorithms To Live By
Steve Jobs
Starry Messenger
Hard-Boiled Wonderland and the End of the World
Weapons of Math Destruction
R.U.R.
The Soul of a New Machine
By the Waters of Babylon
Marionettes, Inc.
The Convergence of the Twain
The Diamond Age
The Cold Equations
How High We Go in the Dark
Brief Answers to the Big Questions
Riddley Walker
Upgrade
The End of Science Fiction
How To Do Nothing
Technopoly
UnWholly
The Wayfinders
The Nine Billion Names of God
Amusing Ourselves to Death
Wind, Sand, and Stars
A Study in Charlotte
The War for Kindness
AI Superpowers
The Octopus
Ready Player Two
The Great Influenza
Because Internet
True Love
The Andromeda Strain
The Age of Surveillance Capitalism
Dragonflight